Nicolas A. Palmer
Based in Fort Worth, TX
Concept Art & Entertainment Production Art
Writing and Illustrating Comics & Storyboards
Logos/Icons/Branding/Marketing Illustration and Materials
Advanced in Photoshop, Illustrator, InDesign, Manga Studio, Painter, CorelDraw, and Zbrush
Advanced in Watercolor, Gouache, Acrylic,
Graphite, Ink and Markers, Pastel, Color Pencils
Some experience in Blender, Maya, CrazyBump, Wilcom Studio and TrueSizer, Headus and Unreal Editor, Some Texture Painting experience
Proficient Self-learner, Self-starter, Team player
Reality Studios | Fort Worth, TX (Feb. 2017 – Present)
Concept Artist. Remote freelance work designing vehicle concepts and hype shots to build up a pitch package for exciting Kid's Animated TV Show.
Required Team Gear | Fort Worth, TX (Dec. 22, 2016 – May 5, 2017)
Graphic Designer and Production Artist. Used Photoshop, Illustrator, CorelDraw, and Wilcom Studio to create logos, graphics and proofs for schools, Under Armour, and a great number of small to large businesses; gathered all necessary material and prepared graphics for print production in Illustrator.
Endzone Athletics | Grand Prairie, TX (Oct. 19, 2016 – Nov. 11, 2016)
Graphic Designer. Temp job opportunity creating and updating sports logos for US school teams, creating and placing logos and ads for garments, accessories and other merchandise.
Floyd County Productions | Atlanta, GA (July 2013 – June 2016)
Illustrator and Concept Designer. Worked on Archer Seasons 5-7. Worked on concept art, key frame illustration, prop illustration, and turnaround illustrations of characters for animators.
Gearbox Studios and Secret Sauce | Atlanta, GA (April 15, 2015 – August 10, 2015)
Background Illustrator and Layout Consultant. Provided layout and background lineart for Battleborn cinematics.
TinyOgre Games | Atlanta, GA (2014)
Concept Designer and Illustrator. Freelance design and illustration of four Casino Slot App Skins/Themes – Western Theme, Lucky Theme, Heist Theme, and Horror Theme. Made animated GIFs, slot backgrounds, buttons, menu screens, etc. in Photoshop.
Hatboys Studios | Atlanta, GA (June 2010 – September 2012)
Concept Designer. Designed airships and ground-assault vehicles, characters and environments.
ADDITIONAL WORK EXPERIENCE
Sports Authority | Alpharetta, GA (January 2013 – July 2013), Sales Floor Associate, Stockperson. Stocking, Receiving, Sales, Hunting, Outdoors, Sports, Exercise, Shoes.
Blick Art Materials | Roswell, GA (September 2007 – October 2010), Cashier, Stockperson, Sales Floor Associate. Customer service, acquiring and sharing knowledge about art materials and techniques.
Petsmart | Roswell, GA (March 2004 – October 2007), Lead Stockperson and Sales Floor Associate. Forklift operation, receiving area, sales floor, customer service.
Outback Steakhouse | Roswell, GA (June 2006 – August 2006), Waiter.
Developing people skills, sales and presentation skills, and memorization skills.
Raindance Communications | Roswell, GA (July 2003 – February 2004),
Lead Researcher. Acquisition of names, phone numbers, and emails to important upper level employees in a variety of businesses for sales department.
Blockbuster Video | Roswell, GA (June 1997 – May 2000) | Woodstock, GA
(Sept., 2000 – July, 2003)
Customer Service Representative. Merchandise organization, customer service, and sales of special promotions and rewards memberships.
Savannah College of Art and Design (SCAD) Savannah, GA | Graduation: 2012
BFA in Sequential Art
Minor in Concept Art for Games
2015 – 2016 Primetime Emmy Awards Certificate Holder
For contributions to the Emmy Award-Winning Program/Outstanding Animated Program “Archer”.